SDSystem Design Studio
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Complete book · 2A. Networking and Communication

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Practice a repeatable design flow and the trade-offs most often explored in interviews.

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Review an architecture systematically from boundaries through operability and evolution.

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Agentic systems

Design agent and LLM systems with explicit contracts, failure boundaries, and review gates.

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  8. 8. 16. Spec-Driven Development for Agentic Systems· Not complete
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Complete handbook · Section 8 of 31

2A. Networking and Communication

Every remote call crosses a failure boundary. Protocol choice affects latency, connection state, intermediaries, scalability, and failure behavior. Use request/response HTTP when it fits; use server push or bidirectional connections only when the interaction actually needs them.

Simple protocol choices

HTTP request/response: a common choice when the interaction naturally fits request/response and does not need a persistent two-way channel.

Server-Sent Events (SSE): server-to-client event stream over HTTP when the client mainly receives updates.

WebSocket: persistent two-way channel when both sides need frequent real-time messages.

Async messaging: use when producer and consumer should be decoupled in time or load.

Evidence: S9, S17, S41, S42

Checklist

  • Client-to-service and service-to-service communication paths are visible.

  • Protocol choice is justified by interaction needs, not fashion.

  • Every remote call has a timeout and defined failure behavior.

  • TLS/authentication requirements are defined across trust boundaries.

  • Persistent connections have reconnect, failover, and capacity behavior.

  • Geographic latency and data location are considered where relevant.

  • Payload size and serialization cost are reasonable for the path.

  • Load balancer/gateway behavior is compatible with the selected protocol.

  • DNS/service discovery assumptions are understood for internal services.

Evidence: S9, S17, S27, S41, S42

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